Attack of the WAR-o-Lanterns.

I love our fans. Shelby and the crew over at Warhammer Alliance just posted the entries for their Halloween pumpkin carving/decoration contest and I am thoroughly impressed. The detail that went into many of them is unbelievable:

All of the entries are awesome, but I must admit that I have greatest affection for the Midget Pumpkin Chosen of Tzeentch:

Great job, everybody! And congrats to the winners.

Much love for the D6 crew.

New swag showed up today, just in time for some Halloween table-top wargaming.  Apologies for the blurry phone-cam shot.

T for Teen

There’s an ever-shifting set of predictable questions that I tend to get whenever I do interviews with the gaming press or fan sites. One of the perennial questions that stays on the list relates to why we’ve targeted WAR at a “T” (for teens) audience.

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Halloween Season? Halloween week? Halloweek?

Whatever you want to call it, it’s already begun here in the ever-cooler Fairfax, VA. I was at a wedding last week, so I missed Dress-up Day and the local kids who came in for a visit, but that won’t stop me from shamelessly stealing this picture from Jeff Skalski:

The stress is not getting to him.

From Office_General

Super-producer Jeff Skalski, hard at work.
 
[EDIT] The madness – it’s spreading!
 

Ah, that Barnett.

So it seems Paul’s trying to find a way to leak our internal presentations to the public.  Armed with that information, I’m sorely tempted to rent a smoke machine and blast Europe’s The Final Countdown throughout the entire guild presentation (GUESS WHICH ONE I’M DOING).

Comments.

I’ve turned on user registration and, by extension, comments.  HOPEFULLY, this won’t mean I get slammed with a billion spam registrations and comments each day, but ya never know unless ya try.

So feel free to speak your mind now.

Conan! What is best in life?

Why, combining marching bands and cosplay, OF COURSE.


On the first day of E for All, there came a significant cacophony. A local marching band escorted various cosplayers to the stage. It was like some malevolent genius had decided to find a way to maximize the likelihood of ass-kickings in a high school lunch room.

Sheer madness, I tell you.

E for All – Impressions.

E for All, as expected, is NOT the “new E3.” I had a general hunch that this was going to be the case and planned to only be around for the first two days as a result. Our first clue of what waited inside the hall came upon arriving at the show, where we were met not with 50 foot banners dedicated to the most anticipated upcoming games, but rather an ad for (I kid you not) some sort of franchise fried chicken restaurant’s mobile phone game adorning the entryway.

Heading into the hall, it became clear that the WHOLE SHOW took place in about 1/3 of the South Hall of the LA Convention Center, meaning that it occupied roughly 1/16th the floorspace of the old E3.

Tooling around ahead of the public opening on the first day, I saw all I cared to see in less than 15 minutes. The most generous description I can offer of the show would be “cozy.”

With that said, I feel obligated to offer the following:

If you bothered to head to E for All, you almost certainly got access to games with next to no wait time that would – at any other show – have had you rotting in line for HOURS, just to get a brief sample of gameplay. In that regard, I imagine the show was a special and unique little diamond of awesomeness for certain fans.

We, for example, had a few kids that literally played the WAR demo from the time the doors opened on day one until the time I left some eight hours later. Was attending “worth it” for those guys? I’m guessing that they’d say it was.

So maybe this will become the “secret” spot to hit up in the coming years for folks who want to play the big, upcoming games without waiting in line for ten hours straight to do so.

From E for All – 2007

 

A few more random shots can be found here.

E for All Interview – Gametrailers

A quick interview I did with the always great Daniel Kaiser over at the Gametrailers booth at E for All:

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